

In update 1.05 for Jedi Fallen Order are some of the biggest changes.
Patch Notes:
New Features
- Photo mode has been added in the game. It can be accessed from within the game by pressing L3 and R3 (the analog sticks) at the same time
- Implemented a toggle that’ll allow players to remove a specific part of Cal’s lightsaber from within the customization menu
Bug Fixes
- Made a pass of the game in effort to reduce the number of crashes players encounter.
- Fixed collision issues across several planets in game
- Collision within the caves and temple on Zeffo has been improved
- Reducing clipping issues and lowering the possibilities of Cal getting stuck
- Fixed issue that sometimes caused Cal to become stuck in a floating state below the train of Bracca
- A few of the areas on Kashyyyh, where Cal could fall out of the world have been identified and is now no longer a problem
- Fixed some collision on Illum has been improved
- Making sure Cal doesn’t get stuck
- During a fight with the 2nd sister, she use to get stuck in the door
- Now she will no longer get stuck and is free
- Bogano’s illusion improved
- Preventing Cal from becoming stuck on World’s geometry
- In rare cases Cal would float while on Kashyyyk.
- He’s now grounded and won’t float
- BD-1’s ability to slice panels sometimes didn’t work as intended, preventing player from progression is now fixed
- Rare occasions Greeze would refuse to open the ship door and expose Cal to the sunlight on Dathomia is now fixed and can now continue that story
- Issue fixed that prevented Holomap area and gates from working properly on Dathomir, Kashyyyk, and Bogano
- Issue fixed that sometimes occurred in game that would cause the Holomap tutorial on Bogano to remain on screen
- Elevator on Zeffo led Cal getting stuck in an infinite loop is now fixed
- Dropship on Zeffo wasn’t showing up as planned, preventing players from moving on further is now fixed and you may continue forward
- PC players that were having issues selecting difficulty with the mouse has been fixed
- Issue fixed where Cal could avoid enemies on Zeffo
- Fixed rare occasions where the cinematics on Dathomir got stuck in an error state, preventing progression
- Issue fixed that caused world loading issues on Kashyyyk for players with double jump
