Star Wars Jedi: Fallen Order Update 1.05

In update 1.05 for Jedi Fallen Order are some of the biggest changes.

Patch Notes:

New Features

  • Photo mode has been added in the game. It can be accessed from within the game by pressing L3 and R3 (the analog sticks) at the same time
  • Implemented a toggle that’ll allow players to remove a specific part of Cal’s lightsaber from within the customization menu

Bug Fixes

  • Made a pass of the game in effort to reduce the number of crashes players encounter.
  • Fixed collision issues across several planets in game
  • Collision within the caves and temple on Zeffo has been improved
    • Reducing clipping issues and lowering the possibilities of Cal getting stuck
  • Fixed issue that sometimes caused Cal to become stuck in a floating state below the train of Bracca
  • A few of the areas on Kashyyyh, where Cal could fall out of the world have been identified and is now no longer a problem
  • Fixed some collision on Illum has been improved
    • Making sure Cal doesn’t get stuck
  • During a fight with the 2nd sister, she use to get stuck in the door
    • Now she will no longer get stuck and is free
  • Bogano’s illusion improved
    • Preventing Cal from becoming stuck on World’s geometry
  • In rare cases Cal would float while on Kashyyyk.
    • He’s now grounded and won’t float
  • BD-1’s ability to slice panels sometimes didn’t work as intended, preventing player from progression is now fixed
  • Rare occasions Greeze would refuse to open the ship door and expose Cal to the sunlight on Dathomia is now fixed and can now continue that story
  • Issue fixed that prevented Holomap area and gates from working properly on Dathomir, Kashyyyk, and Bogano
  • Issue fixed that sometimes occurred in game that would cause the Holomap tutorial on Bogano to remain on screen
  • Elevator on Zeffo led Cal getting stuck in an infinite loop is now fixed
  • Dropship on Zeffo wasn’t showing up as planned, preventing players from moving on further is now fixed and you may continue forward
  • PC players that were having issues selecting difficulty with the mouse has been fixed
  • Issue fixed where Cal could avoid enemies on Zeffo
  • Fixed rare occasions where the cinematics on Dathomir got stuck in an error state, preventing progression
  • Issue fixed that caused world loading issues on Kashyyyk for players with double jump

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